Enable All Tracks in LE-CODE TTs [JoshuaMK]
#11
Oh eww, how easy would that be to implement in C?
Super Mario Eclipse, what Super Mario Sunshine could've been.
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#12
https://github.com/Chadderz121/brainslug-wii

This repository may help you. If not, there's some Smash game on the Gamecube on some Smash forum, where they have symbol maps for the SD functions. Gekko and Broadway are similar enough where this shouldn't be a problem. You can get the ISO for the game, load the dol in Ghidra. Copy Pasta / Export in C. Ofc double check how return values are sent and read. You can write inline ASM for anything in between the function calls.
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#13
THANK YOU VEGA lol I'll definitely be researching this
Super Mario Eclipse, what Super Mario Sunshine could've been.
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