Terminal Velocity Modifier [JoshuaMK]
#1
Terminal Velocity Modifier [JoshuaMK]

This code allows you to change the game's terminal velocity to whatever you please. Negative values simply cause you to not fall.



(NTSC-U)
C25AA60C 00000003
48000009 TERMINAL
7D8802A6 C04C0000
60000000 00000000

(PAL)
C25B5534 00000003
48000009 TERMINAL
7D8802A6 C04C0000
60000000 00000000

(NTSC-J)
C25B4EB4 00000003
48000009 TERMINAL
7D8802A6 C04C0000
60000000 00000000

(NTSC-K)
C25A358C 00000003
48000009 TERMINAL
7D8802A6 C04C0000
60000000 00000000



Guide

TERMINAL = Floating Point converted to hex. (3F800000 = 1 <- Default): Gets multiplied against the max speed (120 * TERMINAL = Terminal Velocity)



#Source ASM 

#~~~~~~~~~~~~#
#Inject -> 805AA60C#
#~~~~~~~~~~~~#

bl terminal_velocity

.float 1

terminal_velocity:
mflr r12
lfs f2, 0 (r12)



Code Creator: JoshuaMK
Super Mario Eclipse, what Super Mario Sunshine could've been.
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Terminal Velocity Modifier [JoshuaMK] - by JoshuaMK - 04-02-2020, 05:08 AM

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