Code/Address Requests
#4
(11-14-2020, 02:13 AM)Vega Wrote:
(11-14-2020, 02:01 AM)TheNinjaKingOW Wrote: -VR can influence a star rank 
Description: If the user is in between a selectable VR threshold, it grants them a Star Rank.

As in one that auto updates per race? That may be a bit tricky, as the Save data gets loaded early in the game and the star rank image display is set based on certain bit values of the Save.

(11-14-2020, 02:01 AM)TheNinjaKingOW Wrote: -Certain Teams can only receive certain items
Description: Being on a certain team can force item probabilities. 

Should be easy to do.

(11-14-2020, 02:01 AM)TheNinjaKingOW Wrote: I am very new to this and would really like to make my first true code (200cc don't count).

https://mkwii.com/showthread.php?tid=1114

Read, read, read if you really want to learn. Once you have learned how to make you own ASM Gecko Codes, you can make codes for other Wii games and also for GC games, don't think you're just limited to MKWii. That second code you want (item probability based on team selection), is a good code to set a goal as after you have learned ASM.

For the star rank thing, figure out where the game sets the star rank on game load, then from there do basic REing to trace the pointer chain. After that you can update the icons mid game based on vr by loading those pointers and storing the desired flags, and change the og algorithm at the beginning of the game to do the same
Super Mario Eclipse, what Super Mario Sunshine could've been.
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Messages In This Thread
Code/Address Requests - by Zeraora - 11-14-2020, 02:01 AM
RE: Code/Address Requests - by Vega - 11-14-2020, 02:13 AM
RE: Code/Address Requests - by Zeraora - 11-14-2020, 03:51 AM
RE: Code/Address Requests - by JoshuaMK - 11-14-2020, 04:14 AM
RE: Code/Address Requests - by Zeraora - 11-14-2020, 04:16 AM
RE: Code/Address Requests - by Seeky - 11-14-2020, 09:11 AM
RE: Code/Address Requests - by Zeraora - 11-14-2020, 03:56 PM

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