Drop Item Hack [mdmwii]
#1
Drop Item Hack [mdmwii]

NOTE: Outdated by Unnamed's version

This code changes a desired item to act like a banana and allow you to drop it on the track. Red shell is the item that is replaced. Simply use an Always Have Red Shell Hack, activate code, then use your item.

Another note: For NTSC-U code (before you activate), green shells will appear when you use reds. This is due to 00000014 line in the code. If you change this to 00000008 (similar to PAL code), the reds will appear as reds, but you will disable acceleration from a stand still (you can still can due a stand still MT to get up to speed). It is not known why that is. PAL code has no issues. This could be a hook type issue? I'm simply too lazy to explore the problem.

NTSC-U
2834XXXX YYYYZZZZ
80000009 00000001 
049BEEB8 000000WW
E2000001 00000000 
48000000 809BEE20 
DE000000 80008180 
58010000 00000014 
DE000000 80008180 
48100000 80001500 
DE000000 80008180 
94210009 0000008C 
14000090 00000001 
E0000000 80008000

PAL
2834XXXX YYYYZZZZ
80000009 00000001
049C36C0 000000WW
48000000 809C1900
DE000000 80008180
58010000 00000008
DE000000 80008180
48100000 80001500
DE000000 80008180
94210009 0000008C
14000090 00000001
E0000000 80008000

NTSC-J

NTSC-K

WW Item Values:
01 = Red Shell(Item replaced)
02 = Banana
03 = Mushroom
04 = Star
05 = Blue Shell
06 = Lightning
07 = Fake Box
08 = Mega Mushroom
09 = Bombs
0A = Blooper
0B = Pow Block
0C = Golden Mushroom
0D = Bullet Bill
0E = ThunderCloud

Code created by: mdmwii
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Messages In This Thread
Drop Item Hack [mdmwii] - by Vega - 06-11-2018, 01:28 PM
RE: Drop Item Hack [mdmwii] - by Unnamed - 07-22-2020, 07:20 AM

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