Drift Type Modifier
#2
There may be a part of the game that reads drift types as 0 and 1, instead of 1 and 2. The game likes to start its default values at 0. For example, there's a function in the StaticR.rel that checks your friend list amount. There's an instruction in the function - cmplwi rX, 29. It starts as 0 and ends at 29, instead of 1 to 30.
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Messages In This Thread
Drift Type Modifier - by JoshuaMK - 08-15-2019, 08:02 AM
RE: Drift Type Modifier - by Vega - 08-15-2019, 01:18 PM
RE: Drift Type Modifier - by JoshuaMK - 08-15-2019, 10:55 PM
RE: Drift Type Modifier - by Vega - 11-09-2019, 02:23 AM
RE: Drift Type Modifier - by JoshuaMK - 11-09-2019, 02:33 AM
RE: Drift Type Modifier - by Mewmaster99 - 08-01-2020, 11:57 AM
RE: Drift Type Modifier - by JoshuaMK - 08-01-2020, 06:12 PM
RE: Drift Type Modifier - by Mewmaster99 - 08-01-2020, 09:55 PM

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