Character Ink timer modifier [Mew]
#1
Character ink timer modifier [Mew]

NOTE: Outdated by 1superchip's version

This modifies how long the blooper ink stays on your character. This does not modify the on screen ink timer.

NTSC U:
0457b348 XXXXXXXX

PAL:
04581BAC XXXXXXXX

NTSC J:
0458152C XXXXXXXX

NTSC K:
0456FC04 XXXXXXXX

Values:
3800FFFF instantly gone
38030000 never goes away unless a boost pad, mushroom, or cannon is used
3803FFFD 1/3 of the time
3803FFFE 1/2 of the time
3803FFFF normal time
[Image: unknown.png]
Reply
#2
Code works on all regions. Tested on dolphin, too lazy to turn on the Wii.

Btw, the correct value for the ink to be instantly gone is 3800FFFF (li r0, -1), which causes the bge branch to not be taken (don't execute any functions related to having ink on character). I updated the example values.
Reply
#3
thanks vega
[Image: unknown.png]
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)