LE-CODE Debugging
#1
So I managed to find LE-CODE's start address when it hooks in during the game load, being at address 0x808DD478 (NTSC-U)
Let's let this be the start of newfound knowledge of LE-CODE let alone MKW!

Anything discovered about LE-CODE/MKW through this please comment below and I will edit it into this post Smile



-- LE-CODE Start Address (NTSC-U) = 0x808DD478

-- Code List length is no longer an issue for LE-CODE based distributions. Simply extend the le-code.bin file with your code list + code handler and change the file size header to match.
(Make sure the hook address matches where the code handler resides!!!) There is room for 73000+ lines of code within the buffer as LE-CODE currently stands.
(10-14-2019, 11:55 PM)Vega Wrote: Was lucky enough to be one of few to learn proper ASM. Now I just post random garbage on Make it to a 1000 thread.
Was lucky enough to be one of few to learn proper ASM. Now I'm writing codes that I hope amaze!  Tongue
Reply
#2
73k lines?! Haven't seen GCTs that size since something like Legacy XP!
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)