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Change User Record Game Letter/ASCii Hex [Vega] |
Posted by: Vega - 08-01-2018, 09:55 PM - Forum: Online Non-Item
- No Replies
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Change User Record Game Letter/ASCii Hex [Vega]
This code will allow you to set a spoofed game letter/ascii hex digit (4th digit of game ID) on your USER record/packet. If someone is reading USER packets in a WW, they will not know the true MKW Disc/ISO that you are on.
NTSC-U
04661080 380000XX
PAL
04663164 380000XX
NTSC-J
046627D0 380000XX
NTSC-K
0465147C 380000XX
XX = Game ID 4th letter
45 = American MKW (E)
4A = Japan MKW (J)
4B = Korean MKW (K)
50 = PAL MKW (P)
'Source'
lbz r0, 0x0003 (r3) changed to li r0, 0xXX
Code creator: Vega
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Show Fake Region ID/Line Color [Vega] |
Posted by: Vega - 08-01-2018, 09:45 PM - Forum: Online Non-Item
- No Replies
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Show Fake Region ID/Line Color [Vega]
This code will allow you to display a different desired region ID/line color to players in the WW. The region ID/line color on your screen will not change.
NTSC-U
0466108C 3800000R
PAL
04663170 3800000R
NTSC-J
046627DC 3800000R
NTSC-K
04651488 3800000R
R = Region ID
0 = Japan, red line
1 = Americas, blue line
2 = Europe, green line
3 = AUS/NZ, yellow line
4 = Taiwan, white line
5 = S. Korea, purple line
6 = China, white line
'Source'
lwz r0, 0x0084 (r3) changed to li r0, 0xR
Code creator: Vega
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Lag Switch [Star] |
Posted by: Star - 08-01-2018, 01:42 AM - Forum: Online Non-Item
- No Replies
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Lag Switch [Star]
This code halts all egress UDP traffic while the button activator is held down.
(NTSC-U)
040E85B4 9421FFE0
2834XXXX YYYYZZZZ
040E85B4 4E800020
E0000000 80008000
(PAL)
040E8654 9421FFE0
2834XXXX YYYYZZZZ
040E8654 4E800020
E0000000 80008000
(NTSC-J)
040E8574 9421FFE0
2834XXXX YYYYZZZZ
040E8574 4E800020
E0000000 80008000
(NTSC-K)
040E86B4 9421FFE0
2833XXXX YYYYZZZZ
040E86B4 4E800020
E0000000 80008000
Code Creator: Star
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Region ID Changer #3 [Vega] |
Posted by: Vega - 07-31-2018, 04:20 PM - Forum: Incomplete & Outdated Codes
- Replies (3)
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Region ID Changer #3 [Vega]
NOTE: Outdated by Anarion's version
This code allows you to set a custom region ID when connecting online. The code only effects the Region ID when connecting online, thus there will be no prompt from the game to reset the data save due to a region ID change.
NTSC-U
C266B7D0 00000002
3800000X 90030084
60000000 00000000
PAL
C2672F34 00000002
3800000X 90030084
60000000 00000000
NTSC-J
C26725A0 00000002
3800000X 90030084
60000000 00000000
NTSC-K
C266128C 00000002
3800000X 90030084
60000000 00000000
X = Region ID
X Values:
0 = Japan
1 = Americas
2 = Europe
3 = AUS/NZ
4 = Taiwan
5 = S. Korea
6 = China
Source:
li r0, X #(Load value X into register 0)
stw r0, 0x0084 (r3) #Store value from register 0 to address of register 3 plus offset of 0x0084
#Default instruction of lwz r0, 0x0084 (r3) not needed
Code creator: Vega
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Position Never Changes Online [Vega] |
Posted by: Vega - 07-30-2018, 09:16 PM - Forum: Online Non-Item
- No Replies
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Position Never Changes Online [Vega]
Works online only.
Whatever position you start as in the race will be your position for the entire race. This also effects your items. Such as if you start in 2nd, you will get 2nd place items the entire race.
Please note that if someone DC's in the WW/room you are in while you are running this code, you may cause the entire room to stall once race has finished indefinitely.
NTSC-U
0453A484 60000000
PAL
0453F9C0 60000000
NTSC-J
0453F340 60000000
NTSC-K
0452DA18 60000000
Code creator: Vega
Code credits: Star (for helping with the RACEDATA packet)
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Position Modifier Online [Vega] |
Posted by: Vega - 07-30-2018, 09:08 PM - Forum: Online Non-Item
- No Replies
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Position Modifier Online [Vega]
Works online only.
This code allows you to select a desired position to have the entire race. If you set it to 1st, you will always win (on your screen). If you set the XX value to 00, the code does quite a bit of things: You always win, you always get mushrooms (legit mushrooms, not the 0x14 type), and you stick/freeze your GP points. Regarding the GP points (on your screen), all players will get 0 points. On everyone else's screens, you will always have the same GP points every race.
Another thing to note, that you will get whatever normal items are for the position you set. So if you set the code to 2nd, you will always get 2nd place items.
NTSC-U
C253A484 00000002
38E000XX 98E30020
60000000 00000000
PAL
C253F9C0 00000002
38E000XX 98E30020
60000000 00000000
NTSC-J
C253F340 00000002
38E000XX 98E30020
60000000 00000000
NTSC-K
C252DA18 00000002
38E000XX 98E30020
60000000 00000000
XX = Position
XX Values:
00 = Read description above
01 = 1st (always win)
02 = 2nd
03 = 3rd
04 = 4th
05 = 5th
06 = 6th
07 = 7th
08 = 8th
09 = 9th
0A = 10th
0B = 11th
0C = 12th (always lose)
0D+ = Untested
Source
li r7,XX #Load the value of XX (position) into Register 7
stb r7, 0x0020 (r3) #Default Instruction
Code creator: Vega
Code credits: Star (helped with how to find the position value in memory)
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Wii ID Spoofer [Vega] |
Posted by: Vega - 07-29-2018, 04:29 PM - Forum: Online Non-Item
- Replies (1)
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Wii ID Spoofer [Vega]
This code allows you to put in a fully customized spoofed Wii ID Number. Do not put a value over 002386F26FC0FFFF (9999999999999999 in decimal) or else you will have a negative/invalid Wii ID number and a server admin/mod will notice instantly that you are using spoofing codes. A value of all F's will render a Wii ID number of -000000000000001 (a digit will be missing).
NTSC-U
C21DC32C 00000004
3D80WWWW 618CXXXX
919E0000 3D80YYYY
618CZZZZ 919E0004
801E0000 00000000
PAL
C21DC3CC 00000004
3D80WWWW 618CXXXX
919E0000 3D80YYYY
618CZZZZ 919E0004
801E0000 00000000
NTSC-J
C21DC2EC 00000004
3D80WWWW 618CXXXX
919E0000 3D80YYYY
618CZZZZ 919E0004
801E0000 00000000
NTSC-K
C21DC728 00000004
3D80WWWW 618CXXXX
919E0000 3D80YYYY
618CZZZZ 919E0004
801E0000 00000000
WWWWXXXXYYYYZZZZ = Your desired Wii ID (in Hex)
Source:
lis r12, 0xWWWW #Set the higher 16 bit value of r12 to WWWW
ori r12, r12, 0xXXXX #Set the lower 16 bit value of r12 to XXXX
stw r12, 0 (r30) #Store the word aka 32 bit value of r12 into address location of r30
lis r12, 0xYYYY #Set the higher 16 bit value of r12 to YYYY
ori r12, r12, 0xZZZZ #Set the lower 16 bit value of r12 to ZZZZ
stw r12, 0x0004 (r30) #Store the word aka 32 bit value of r12 into address location of r30 + offset 0x0004
lwz r0, 0 (r30) #Default Instruction
Code creator: Vega
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Region ID Changer #1 [Vega] |
Posted by: Vega - 07-28-2018, 08:24 PM - Forum: Incomplete & Outdated Codes
- No Replies
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Region ID Changer #1 [Vega]
NOTE: Outdated by Anarion's version
This code will change your Region ID. You will be required to make a new data save, and will have to load the code every time you play the game afterwards or else you will be asked to make a new data save file.
NTSC-U
0453F3E8 3860000X
PAL
04544924 3860000X
NTSC-J
045442A4 3860000X
NTSC-K
0453297C 3860000X
X = Region ID
X Values:
0 = Japan
1 = Americas
2 = Europe
3 = Aus/NZ
4 = Taiwan
5 = S. Korea
6 = China
Code creator: Vega
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Force Data Save Reset Notification [Vega] |
Posted by: Vega - 07-28-2018, 06:25 PM - Forum: Misc/Other
- No Replies
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Force Data Save Reset Notification [Vega]
This code will forcefully tell the game that there was a region ID change, thus requiring you to wipe your data save or go back to the Wii Main Menu.
NTSC-U
0253F3F4 00004800
PAL
02544930 00004800
NTSC-J
025442B0 00004800
NTSC-K
02532988 00004800
'Source':
'bne-' instruction changed to 'b'
Code creator: Vega
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Disable Online Gameplay [Vega] |
Posted by: Vega - 07-28-2018, 06:07 PM - Forum: Online Non-Item
- No Replies
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Disable Online Gameplay [Vega]
This code nop's the instruction of the game that loads your public IP, thus causing a data transmission error (error code 61010).
NTSC-U
040E9A00 60000000
PAL
040E9AA0 60000000
NTSC-J
040E99C0 60000000
NTSC-K
040E9B00 60000000
Code creator: Vega
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